Quick question: is there an (out-of-the-box) osg program/nodekit that
does dynamic level-of-detail? I just want to run some comparisons on
image quality, so all it has to do is dynamically decimate a very large
single-object model (possibly with a preprocessed tree structure, of
course), as opposed to do doing it statically beforehand and then
choosing one. I know osg can do that based on distance etc, but that's
not what I'm after.
--
Regards,
Ferdi Smit
INS3 Visualization and 3D Interfaces
CWI Amsterdam, The Netherlands
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org