Quick question: is there an (out-of-the-box) osg program/nodekit that does dynamic level-of-detail? I just want to run some comparisons on image quality, so all it has to do is dynamically decimate a very large single-object model (possibly with a preprocessed tree structure, of course), as opposed to do doing it statically beforehand and then choosing one. I know osg can do that based on distance etc, but that's not what I'm after.

--
Regards,

Ferdi Smit
INS3 Visualization and 3D Interfaces
CWI Amsterdam, The Netherlands

_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to