Hi, thanks for the answer. I tried to disable backface culling, and the only visible effect that I got was that rendering became some 2-3 times faster (which is good by itself). However, the "floor effect" remains. It looks like it is shaded somehow strangely, using clear color.
On Wed, Feb 18, 2009 at 10:39 PM, Jason Daly <[email protected]> wrote: > Daniel Drubin wrote: >>> >>> thanks for response, but it doesn't help :-( >>> Another thing that I notice, the floor not only gets darkened, it also >>> receives coloring from "clear color", if that makes sense. >>> Does anybody have an idea? >>> > > If that's true, it sounds like you're not seeing the floor at all. That is, > you're seeing the back of the floor, which is getting culled by backface > culling. A quick way to check for this is to disable backface culling on > your scene (look at osg/CullFace). > > --"J" > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

