Hi,

thanks for the answer.
I tried to disable backface culling, and the only visible effect that
I got was that rendering became some 2-3 times faster (which is good
by itself). However, the "floor effect" remains. It looks like it is
shaded somehow strangely, using clear color.


On Wed, Feb 18, 2009 at 10:39 PM, Jason Daly <[email protected]> wrote:
> Daniel Drubin wrote:
>>>
>>> thanks for response, but it doesn't help :-(
>>> Another thing that I notice, the floor not only gets darkened, it also
>>> receives coloring from "clear color", if that makes sense.
>>> Does anybody have an idea?
>>>
>
> If that's true, it sounds like you're not seeing the floor at all.  That is,
> you're seeing the back of the floor, which is getting culled by backface
> culling.  A quick way to check for this is to disable backface culling on
> your scene (look at osg/CullFace).
>
> --"J"
>
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