Hi Robert,

I've uploaded the plugin sources, plus example application and FFmpeg Windows 
binaries (non-GPL) to the FTP.
The file name is osgFFmpeg_20090223.zip. It also contains a README file for 
further info.

I wished the code was a bit more readable, but this is a firt version. Also, 
FFmpeg API is not very clear in itself.

I'm not very happy with the current interface of the plugin, as it forces the 
user to do a dynamic_cast to access additional methods. I'm sure a better 
solution can be found (e.g. extending osg::ImageStream and/or adding an 
osg::AudioStream interface class?).

I've found some rare instances where the sound and the audio can get 
out-of-sync. This is probably the trickiest part of the plugin.

Anyway, have a look.

I have a bus to catch, otherwise I'll be stuck at the office. ;-)

Cheers,

T


-----Original Message-----
From: osg-users-boun...@lists.openscenegraph.org 
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert Osfield
Sent: Monday 23 February 2009 15:20
To: OpenSceneGraph Users
Subject: Spam: Re: [osg-users] Loading movie

Hi Tanguy,

On Mon, Feb 23, 2009 at 3:01 PM, Tanguy Fautre
<tang...@aristechnologies.com> wrote:
> Talk about timing...

That's why it's always worth doing a syncronization step before coding :-)

> I've just got the green light from my boss.

Excellent news.  Means we all save some time, and we all can work on
improving the code base.

> Robert, is there a place where I could upload the current plugin 
> implementation, including an example app and the Windows compiled ffmpeg 
> libraries?

You could ftp them to the openscenegraph.org server, I could grab them
there and move the pre-compiled binaries to a publically accessible
place.

To log in to ftp on the server the user name is OSG, password OSG.

Cheers,
Robert.
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