I have to correct myself. I was using cmake 2.6.2 (installed from
cmake-2.6.2-win32-x86.exe).
Shortening the directory names did in fact solve the build problem for me.

Maybe it should be put in some sort of OpenSceneGraph FAQ (or the
platform specific Wiki page) that path names approaching  130...140
characters are possibly going to mean trouble in the win32 build
process.

Christian
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