I have to correct myself. I was using cmake 2.6.2 (installed from cmake-2.6.2-win32-x86.exe). Shortening the directory names did in fact solve the build problem for me.
Maybe it should be put in some sort of OpenSceneGraph FAQ (or the platform specific Wiki page) that path names approaching 130...140 characters are possibly going to mean trouble in the win32 build process. Christian _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org