The code I suggested you look is still pretty relevant you just have to work the algorithms around a bit Do a google on glUnProject and glProject, this is not a new topic :)
Gordon Product Manager 3d __________________________________________________________ Gordon Tomlinson Email : gtomlinson @ overwatch.textron.com __________________________________________________________ -----Original Message----- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Hagen Sent: Wednesday, April 01, 2009 10:11 AM To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] Labeling 3D Nodes with HUD style Thank you for the fast reply. But I need the exact opposite of mouse picking. I want to know the 2d Coordinates given the 3D Coordinates. So a kind of reverse picking :-) Thx Hagen ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=9539#9539 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.or g _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org