Hi, I am trying to port my old OGL Performer, Particle system code. How do I extract the modelview matrix in the main loop for a specific node? Essentially i am interrested in aquiring the modelview matrix at a specific node in the scene graph in order to transform the particle quads to be screen aligned.
Thanks Dimi _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org