Hi osg crew, Learning osg has been really interesting and the documentation got so much better since the last time I checked it out. Congrats!
How do I add invisible (always culled) geometry to a geode that can be picked? What I want to do is control the active area independently from that visible geometry. E.g: I would like a button to be clickable even when the click goes slightly off the visible area. Secondly, I would also use the same approach to prevent fast drags from loosing the object (because the mouse pointer may travel off the geometry within one frame). Help appreciated, /stefanix ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=13913#13913 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org