Hi,

I add a camera to the scene that renders the texture I want and set the camera 
to use pixel buffer. I am trying to do some preprocessing for the texture map 
beforehand. The viewer is used only to render one frame or two before it 
deconstructs. 

The result is random, sometimes the rendered image is complete and sometimes 
not. 

Thank you!

Cheers,
Rabbi

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=16259#16259





_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to