Hi, I add a camera to the scene that renders the texture I want and set the camera to use pixel buffer. I am trying to do some preprocessing for the texture map beforehand. The viewer is used only to render one frame or two before it deconstructs.
The result is random, sometimes the rendered image is complete and sometimes not. Thank you! Cheers, Rabbi ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=16259#16259 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org