Yes. I will be testing the osgVolume in the next couple days, this looks 
exciting :)

cheers !


guillaume

-----Original Message-----
From: osg-users-boun...@lists.openscenegraph.org 
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert Osfield
Sent: August-18-09 11:11 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] osgVolume ready for testing

Hi Guillaume,

Just to be clear, it looks to me that the typo was "LUMINANACE" (an
extra A crept in) which should be "LUMINANCE".

Robert.

On Tue, Aug 18, 2009 at 4:01 PM, Poirier,
Guillaume<guillaume.poir...@nrc-cnrc.gc.ca> wrote:
> I got the source from
>
> http://www.openscenegraph.org/downloads/developer_releases/OpenSceneGrap
> h-2.8.2.zip
>
> In osgvolume.cpp.
>
> -----Original Message-----
> From: osg-users-boun...@lists.openscenegraph.org
> [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert
> Osfield
> Sent: August-18-09 10:53 AM
> To: OpenSceneGraph Users
> Subject: Re: [osg-users] osgVolume ready for testing
>
> On Tue, Aug 18, 2009 at 3:40 PM, Poirier,
> Guillaume<guillaume.poir...@nrc-cnrc.gc.ca> wrote:
>> Thanks. The typos are on lines 687, 689, 695, and 930.
>
> And which version of the OSG are you talking about???  These line
> numbers don't make sense for the svn/trunk version.   The best way to
> point to an issue like this is to fix and then provide the changed
> file.
>
> As a general note, I'm not diagnosed but have many of the traits of
> dyslexia, this comes out in practice with me making typo/spelling
> mistakes that I never spot on review myself, it's only via spell
> checkers in email clients that I can hide how many mistakes I make in
> general mail, with coding alas there is no such safety net...  so for
> code it's the community that have the eagles eyes and spot and correct
> my mistakes.
>
> Thankfully C++ compilers catch the vast majority of actual coding
> typo's, so it tends to be just variable names, or comments that you'll
> see mistakes in, in the case of variable name typo's, they be carried
> over to all instances otherwise it wouldn't compile.  Curiously we
> don't actually see many bugs introduced due to me problems with
> spelling ineptitude, with is lucky really... ;-)
>
> Robert.
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