Hi Robert

Well, if I have asked something to this forum, this is because I have already 
investigated and I have found no solutions by myself.
I just wanted to know if someone else has accountered this problem and if a 
solution has been found - I think a forum is for sharing problems and solutions 
- but if I am the only one to have this opengl memory overflow problem, so I 
must be the only one to use nvidia card and pre rendering pass with osg :|.

By the way, the application is very simple because it is the osgPrerender 
example, and, as I said, the "opengl memory overflow" happens when a pre 
rendering pass is done into a fbo.
I have a pretty good nvidia graphic card with the last driver (190.38, august 
2009). I cannot try other hardware and if a solution is to downgrade drivers, I 
won't do that...

Well, if one day I find a solution I will share

Sebastien

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=17362#17362





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