Hi Robert Well, if I have asked something to this forum, this is because I have already investigated and I have found no solutions by myself. I just wanted to know if someone else has accountered this problem and if a solution has been found - I think a forum is for sharing problems and solutions - but if I am the only one to have this opengl memory overflow problem, so I must be the only one to use nvidia card and pre rendering pass with osg :|.
By the way, the application is very simple because it is the osgPrerender example, and, as I said, the "opengl memory overflow" happens when a pre rendering pass is done into a fbo. I have a pretty good nvidia graphic card with the last driver (190.38, august 2009). I cannot try other hardware and if a solution is to downgrade drivers, I won't do that... Well, if one day I find a solution I will share Sebastien ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=17362#17362 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org