Yes. Bluemarble is in layer 0 and Landsat in layer 1. Using just one
landsat image it works like a charm. If I use all, as in the image I
sent, they are present both all times o matter how far and close I go.

-- A.


On Tue, Oct 6, 2009 at 2:12 AM, J.P. Delport <jpdelp...@csir.co.za> wrote:
> Hi,
>
> BTW, did you place the high res images on a different layer when using vpb?
>
> jp
>
> J.P. Delport wrote:
>>
>> Hi,
>>
>> Alejandro Aguilar Sierra wrote:
>>>
>>> Hello:
>>>
>>> I have a terrain with two layers of texture, the first one is from
>>> bluemarble and the other is a landsat image of much higher resolution.
>>> I first tested the multitexturecontrol example with just one landsat
>>> image and it works fine: from a distance it shows only the bluemarble
>>> layer. When I approach to the terrain, it fades to the landsat image.
>>>
>>> Next I rebuild the terrain, this time with all the mosaic of landsat
>>> images over Mexico (image attached). Now it shows landsat images from
>>> any distance. I have been playing with the maxElevationTransition
>>> parameter in the source code without any change.
>>>
>>> Any hint?
>>
>> you can just call setTextureWeight manually to get whatever mix of
>> textures you want. The example only shows one possible way to use it, where
>> the weight is coupled to height.
>>
>> jp
>>
>>>
>>> Regards.
>>>
>>> -- A.
>>>
>>>
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>
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