Seems to be another ati related issue. I was able to reproduce this issue with pure opengl.
:-\ Any suggestions on how i can handover multiple texture matrices to my shader? ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=18366#18366 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org