Hi MT,

>> I found that: the two lines of error code in "oceanscean.h"  had not been 
>> used in anywhere, so I just delete them.

If the problem relates to lines 213 and 223 in the OceanScene header
then those member variables are used to set and store the depth of
field parameters..

Was it those that you deleted? If the trunk update didn't solve it I'd
be keen to find out what the real cause is.

Cheers,

Kim.



2009/10/30 Tian Ma <tianxiao...@foxmail.com>:
>
> Kim Bale wrote:
>> Hi Tian,
>>
>> Try using the version in the trunk, there was a header conflict with
>> <windows.h> in 1.0 that has since been resolved.
>>
>> Cheers.
>>
>> Kim.
>>
>>
>>
>> 2009/10/30 Tian Ma <>:
>>
>> > Hi,
>> >
>> >  I'am a new osgOcean user in China, My name is Tian Ma.
>> >
>> > First,I established an empty osg+MFC project. NO ERROR!
>> >
>> >   Then, I add oceanScene example files to the project, and delete
>> > the "main()" function
>> > in the "application.cpp" file. Then errors emerge:
>> >
>> >  c:\...\osgocean\oceanScene(213) : error C2059 : syntax error : ";"
>> >  c:\...\osgocean\oceanScene(223) : error C2059 : syntax error : ";"
>> >
>> >  In order to find the problems, I delete all the oceanScene example
>> > files,
>> > and just add code "#include <oceanScene>" head file to "stdafx.h". But the
>> > same errors.
>> >
>> >   Have you guys used osgOcean in MFC project? What may caused the problem?
>> >
>> >
>> > Thank you!
>> >
>> >     THX a lot!
>> >
>> >    I have solve the porblems, by note off two lines of code in error.
>> >
>> >    I found that: the two lines of error code in "oceanscean.h"  had not 
>> > been used in anywhere, so I just delete them.
>> >
>> >
>> > Cheers,
>> > mt
>> >
>> > ------------------
>> > Read this topic online here:
>> > http://forum.openscenegraph.org/viewtopic.php?p=18916#18916
>> >
>> >
>> >
>> >
>> >
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>> >
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>> >
>> >
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