Hi, iam using the trunk of OSG I want to have a snap grid for the dragger. I found the class GridConstraint can anybody tell me how it works?
Code: osg::Node *n= new osg::Node; osgManipulator::GridConstraint *con = new osgManipulator::GridConstraint( *n , osg::Vec3(0,0,0), osg::Vec3(10,1,100 ) ) ; osg::ref_ptr<osgManipulator::TabBoxDragger> m_pManipulator = new osgManipulator::TabBoxDragger; m_pManipulator->addConstraint( con); There are no changes in dragger behavior Thank you! Cheers, Matthias ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=19636#19636 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org