Hi, Chris.

My input files are two .tif images: one for height data and the other
for the texture. It's not related to HDF at all...

Best regards,
Fabricio Silva

2009/11/30 Chris 'Xenon' Hanson <xe...@alphapixel.com>:
> Fabrício Cardoso wrote:
>> I just started out with OpenSceneGraph and I was asked to study how to
>> build terrains from heightmaps using osgTerrain. Searching around OSG
>> resources, I came upon Virtual Planet Builder and decided to give it a
>> try. So, using SVN, I obtained OSG 2.9.5 and the VPB version which is
>> compatible with it. Also, I installed FWTools 2.4.6 to obtain GDAL
>> (libsquish was not included in it, but I found in the forums that is
>> was not really necessary, so I ignored...). Both OSG and VPB built
>> just fine with Visual Studio 8.0.
>> Following the osgdem guide whose link to it is pasted below, when I
>> tried to execute the osgdem application (or the other VPB apps), the
>> following message was shown: "The procedure entry point H5Dopen could
>> not be located in the dynamic link library hdf5dll.dll." and the
>> program closed. I looked for references to H5D within the solution
>> code, but couldn't find anything, and the mentioned dll exists in the
>> bin folder of FWTools. I also quickly searched around the mailing list
>> files, but no success as well... So, I'm kind of lost.
>> Can someone help me, please?
>
>
>  Are you building from HDF-format source DEM data, or what is your input data?
>
>> Best regards,
>> Fabricio Silva
>
> --
> Chris 'Xenon' Hanson, omo sanza lettere                  Xenon AlphaPixel.com
> PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
> "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen
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