Thanks for the suggestion... I'll definitely check it out. my other question is how do I modify the geometry on the gadgets to be located around an origin, namely the point around which the gadget transforms? so if my gadget is located at point (x,y,z), I want the point of articulation to be at (0, 0, 0). I was thinking I could put a transform right above the geode that offsets everything by (-x,-y,-z), and somehow use the Optimizer in osgUtils. any suggestions?
Thanks again! ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=20848#20848 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org