Hi folks, Unfortunately this is not an answer, but a similar question:
I'm also playing with Qt integrated OSG (as the osgViewQt suggested) and ask me, how to modify the scene-graph in safe way? Cause there is no explicit rendering loop (as mentioned in many examples): Code: while( !viewer.done() ) { viewer.sync(); viewer.update(); modify_scene_graph(); viewer.frame(); } But just a single Viewer::frame() call in the overridden QGLWidget::paintGL(). Thus: what is the right way to update the scene graph for this case ? Thanks & regards, lexar ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=21143#21143 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org