hey Xenon,

I just wanted to comment on the naming issue. I am not really in the
position to just rename our project but I can moderate.

I can see your initial concern but also feel  "SceneExpression" is
quite different from "Scene Express" both in the way the word visually
looks and the meaning. Please note the former is written as one word.

What's more important is that the audience/clients are totally
different. Maybe you can clarify but from reading the website you sent
me, Scene Express is an addon to a end user software product. On the
other hand, SceneExpression is an open source programming framework
for programmers. I doubt the users of the framework and the software
product will ever overlap. This and the fact that they cater to
different activities makes me think they will never really be mixed
up. They are also in no way competing projects.

Please consider,
Thanks,

/stefan


On Thu, Dec 10, 2009 at 1:36 AM, Chris 'Xenon' Hanson
<xe...@alphapixel.com> wrote:
> On 12/9/2009 5:09 PM, stefan) wrote:
>> So, we have been working on this open source, osg-based app framework
>> for linux, osx, and windows. It's a fun project but on windows (only!)
>> it is still acting up. We get this super-undescriptive non-fatal
>> pop-up:
>> "windows has triggered a breakpoint"
>> "this may be due to corruption of the heap"
>> See: http://sceneexpression.googlecode.com/files/vs-issue.png
>> After clicking "Continue" a couple of times the app runs fine just
>> like on the other platforms. What we would be most interested in, are
>> there typical causes for this in regard to osg?
>
>  Well, I can't comment on relating to OSG, but this is usually going to be 
> related to
> memory overruns. Are you in a debug build? The debug builds have extra 
> padding on
> allocation (guard regions) that are checked at various times. If the guard 
> regions are
> damaged, the compiler will warn you, but it's non-fatal because the guard 
> region took the
> hit instead of your real data. But it is a REAL error, because in a non-debug 
> build your
> real data would have probably been trashed.
>
>  Tools like valgrind on Linux might point out the same issue, if it exists on 
> Linux.
>
>  I'd start by examining code _prior_ to the exception. The exception is 
> telling you the
> damage has been done, but basically triggers AFTER the offending code.
>
>> If any of you feel super-helpful and want to give the project a quick spin:
>> http://labs.nortd.com/sx/downloads/
>> A long guide is here:
>> http://code.google.com/p/sceneexpression/wiki/GettingStartedOnWindows
>
>
>  I do have a favor to ask. Your project is called Scene Expression, and 
> that's kind of
> uncomfortably close to a tool my company makes called Scene Express:
> http://www.google.com/search?q=scene+express&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:en-US:official&client=firefox-a
>
>  which incorporates an OSG-based landscape viewer (NatureView Express) and 
> has been
> around since 2003: http://3dnature.com/history.html
>
>  Would you mind considering changing the name of your toolkit to something a 
> little more
> different from my company's product?
>
>
>  I'm interested in your project as I have considered doing an OSG application 
> framework
> myself at times. Yours seems a little different than the goals I wanted to 
> pursue, but it
> looks very nice for what you're trying to accomplish.
>
>
>> Any hint very much appreciated,
>> Best,
>> /stefan
>
>
> --
> Chris 'Xenon' Hanson, omo sanza lettere                  Xenon AlphaPixel.com
> PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
> "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen
> _______________________________________________
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>
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