Hi alls, i would like to show a keybord 3d as the text in osgHud example. I am working on the osgkeyboard's project: ... osg::Group* getHUDScene() { return _HUDscene.get(); }
void KeyboardModel::CreateHUDKeyboard() { _HUDscene = new osg::Group; osg::Projection* HUDProjectionMatrix = new osg::Projection; HUDProjectionMatrix->setMatrix(osg::Matrix::ortho2D(0,1280,0,1024)); osg::MatrixTransform* HUDModelViewMatrix = new osg::MatrixTransform; HUDModelViewMatrix->setMatrix(osg::Matrix::identity()); HUDModelViewMatrix->setReferenceFrame(osg::Transform::ABSOLUTE_RF); _HUDscene->addChild(HUDProjectionMatrix); HUDProjectionMatrix->addChild(HUDModelViewMatrix); HUDModelViewMatrix->addChild(_scene); \\scene is a osgroup* to the keyboard } ... int main(int , char **) { .... viewer.setSceneData( keyboardModel->getHUDScene() ); return viewer.run(); } When i run the program i don't see the keyboard in the scene. Any helps or pointer will be appreciate. Best regards, Jagovic _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org