post your whole code ..... someone might help you -Nick
On Fri, Feb 5, 2010 at 7:09 PM, jago jagoc <jago...@gmail.com> wrote: > Hi alls, > i would like to show a keybord 3d as the text in osgHud example. I > am working on the osgkeyboard's project: > ... > > osg::Group* getHUDScene() { return _HUDscene.get(); } > > void KeyboardModel::CreateHUDKeyboard() > { > _HUDscene = new osg::Group; > > osg::Projection* HUDProjectionMatrix = new osg::Projection; > > HUDProjectionMatrix->setMatrix(osg::Matrix::ortho2D(0,1280,0,1024)); > > osg::MatrixTransform* HUDModelViewMatrix = new osg::MatrixTransform; > > HUDModelViewMatrix->setMatrix(osg::Matrix::identity()); > > HUDModelViewMatrix->setReferenceFrame(osg::Transform::ABSOLUTE_RF); > > _HUDscene->addChild(HUDProjectionMatrix); > > HUDProjectionMatrix->addChild(HUDModelViewMatrix); > > HUDModelViewMatrix->addChild(_scene); > \\scene is a osgroup* to the keyboard > } > ... > int main(int , char **) > { > .... > viewer.setSceneData( keyboardModel->getHUDScene() ); > return viewer.run(); > } > > When i run the program i don't see the keyboard in the scene. > Any helps or pointer will be appreciate. > > Best regards, > Jagovic > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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