Hi, I would like to use a MatrixManipulator in order to follow a node but without any automatic translation of the camera. Automatically only rotation is applied to follow the object. Of course when the user want to modify the view he can do it and the camera lets focus on the node. I think it is a sort of gluLookAt but I have not found the feature I want in all the MatrixManipulator implementation (NodeTrackerManipulation, trackballManipulator,...)
Is the feature I want is possible with the MatrixManipulator of OSG or should I implement my MatrixManipulator ? Thank you. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=23736#23736 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org