> > Is there some lock/unlock mechanism in OSG or I is it happening by magic? > >This is done through the method Object::setDataVariance(), setting it to >STATIC or DYNAMIC. In your case, you should mark that object DYNAMIC in >order to prevent OSG accesing it while you are modifying the mesh.
Not exactly, just setting a node as DYNAMIC doesn't mean the app can safely alter a node at any time. See the OSG QuickStartGuide. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org