Hi again,
I was wondering if someone has had problems with objects which are in negative-numbered renderbins with shadows (in my case, osgShadow::LightSpacePerspectiveShadowMapVB).
I should have mentioned that this is using the view dependent shadow classes from OSG 2.8.x backported to OSG 2.6.x, so perhaps I'm asking for trouble. Any semi-recent changes to the code aren't being used. I'll try compiling our sim using OSG SVN and see if it makes a difference.
J-S -- ______________________________________________________ Jean-Sebastien Guay jean-sebastien.g...@cm-labs.com http://www.cm-labs.com/ http://whitestar02.webhop.org/ _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org