Hi again,

I was wondering if someone has had problems with objects which are in
negative-numbered renderbins with shadows (in my case,
osgShadow::LightSpacePerspectiveShadowMapVB).

I should have mentioned that this is using the view dependent shadow classes from OSG 2.8.x backported to OSG 2.6.x, so perhaps I'm asking for trouble. Any semi-recent changes to the code aren't being used. I'll try compiling our sim using OSG SVN and see if it makes a difference.

J-S
--
______________________________________________________
Jean-Sebastien Guay    jean-sebastien.g...@cm-labs.com
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
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