David Cofer wrote:
This may be a stupid question, but I have not been able to find a straight 
forward answer by googling, so I though I would ask for some help. I need to be 
able to turn the visibility of nodes on or off dynamically during a simulation. 
I assume I will use a stateset to do this, but I do not see any a way to do 
this. Sorry if this is obvious and I just missed it.

Look at osg::Switch, or use the node mask

--"J"

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