David Cofer wrote:
This may be a stupid question, but I have not been able to find a straight forward answer by googling, so I though I would ask for some help. I need to be able to turn the visibility of nodes on or off dynamically during a simulation. I assume I will use a stateset to do this, but I do not see any a way to do this. Sorry if this is obvious and I just missed it.
Look at osg::Switch, or use the node mask --"J" _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org