mgb_osg wrote: > Not sure if it's what you mean but you can easily create multiple OSGWidget > windows with the same osg scene data in each of them and have different views > into the same model in different windows. >
There are issues thut must be addressed: multi-threading, thread-safety, Qt keyboard mapping, and context management. The Delta3D dtQt plug-in provides a wrapper for these issues. I was wondering if someone had a simple example using these (or similar). ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=26531#26531 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org