Hi all, I've animated this test in Maya :
One group, animated in translation and rotation In this group, two boxes, one without any animation, the other with rotation animated. Scene is exported in FBX using 2010.2 version When viewing this file in osgAnimationViewer, I can see an animation, but it seems osg do not apply the hierarchy of the group (multiplying transo matrices), and the boxes are badly animated... Seems that if there is any hierarchy in the scene, with animation on multiple levels, it do not work properly... I've tried unsing collada but in this case I have absolutly no animation ! Can someone help me because at this moment I have absolutly no way do export really simple animation from Maya to OSG. Thank you! Eric ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=28530#28530 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org