Hi Cedric,
I found that commenting out group->addChild(camera); made the model appear
normally so I guess that means there's something in the GUI widget that
breaks things.
HTH

On 4 June 2010 14:42, Cedric Pinson <cedric.pin...@plopbyte.net> wrote:

> Hi,
> In fact osganimationviewer works but you need to play with the camera to
> see find your object :)
>
> I thought It could comes from the refactore of osgGA manipulator
> something that would change in the context of osganimationviewer.
>
> Anyway I will have to dig and fix it. Just to warn you that if you
> search in the scene you may find your object :)
>
> Cheers,
> Cedric
>
> On Fri, 2010-06-04 at 09:45 +0100, Michael Platings wrote:
> > I'm using all the latest code from SVN, details here:
> > http://www.openscenegraph.org/projects/osg/wiki/Downloads/SVN
> >
> > osgAnimationViewer is broken at present so I'm using osgViewer, except
> > I modified it to automatically play any animations it finds.
> >
> >
> > On 4 June 2010 08:38, Eric Pouliquen <eric.pouliq...@gmail.com> wrote:
> >         Hi Michael,
> >
> >         The sequence on your screenshots is correct !
> >
> >         Did you try to open it directly in osganimationviewer ? Just
> >         to be sure that the problem is not in this app.
> >
> >         So that's a really good point for me if you managed to see the
> >         anim in osg !
> >
> >         I need now to ask you where to find code source of the version
> >         you talked about ?
> >
> >         * I did'nt find the 2011.2 OpenSceneGraph FBX plugin
> >         version... can you tell me the svn folder ?
> >         * which version of osg are you using ?
> >         * My last tests of compilation crashed because the fbx plugin
> >         code search osgAnimation include which doesn't exist
> >         anymore :(
> >
> >         If you can help just to set all correct versions...
> >
> >         Thanks a lot for your help !
> >
> >
> >         Eric
> >
> >         ------------------
> >         Read this topic online here:
> >
> >         http://forum.openscenegraph.org/viewtopic.php?p=28567#28567
> >
> >
> >
> >
> >
> >
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> >
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> >
> >
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> >
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> --
> Provide OpenGL, WebGL and OpenSceneGraph services
> +33 659 598 614 Cedric Pinson mailto:cedric.pin...@plopbyte.net
> http://www.plopbyte.net
>
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