Hi,

Thanks for the suggestions. I have checked that both are built with the same 
options, including the 3rd part dependencies, and as far as I can tell, they 
all are. I did end up using the /FORCE:MULTIPLE option but I really don't like 
just ignoring the issue.
For now I have moved back to VS 2008 as I have run out of time to get things 
working. Hopefully I will get a chance to look at it again soon as this was the 
final hurdle to having everything building correctly.

Cheers,

Brad

From: osg-users-boun...@lists.openscenegraph.org 
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Cory Riddell
Sent: Wednesday, 16 June 2010 11:37 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Visual Studio 2010 and VPB

On 6/16/2010 3:10 AM, Christiansen, Brad wrote:
Hi,

I have managed to build OSG (and 3rd party dependencies) using Visual Studio 
2010 but I have hit a snag with VPB. The error has been reported before by 
Matrin Naylor, but there didn't seem to be any resolution. The error is:

1>osgDB.lib(osgDB.dll) : error LNK2005: "public: void __thiscall 
std::basic_ofstream<char,struct std::char_traits<char> >::`vbase 
destructor'(void)" 
(??_d?$basic_ofstr...@du?$char_traits@d...@std@@@std@@QAEXXZ) already defined 
in SpatialProperties.obj
1>     Creating library 
D:/adi_vsfz/projects/OSG/osg-trunk-2010/vpb-build/lib/Release/vpb.lib and 
object D:/adi_vsfz/projects/OSG/osg-trunk-2010/vpb-build/lib/Release/vpb.exp
1>D:\adi_vsfz\projects\OSG\osg-trunk-2010\vpb-build\lib\Release\vpb.dll : fatal 
error LNK1169: one or more multiply defined symbols found

You can always tell the linker to ignore the problem with /FORCE:MULTIPLE. I'd 
only do that as a last resort though because there might actually be a problem 
here.

Are both projects compiled with VS2010 with the same settings?

Cory




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