Hi Robert,

I think thats Ok to silence the warning only. Maybe warpPointer should not be called at the inital home() call but I guess it should be called on next home() call when user presses space.

So in the end I don't know either, whether its wrong or good to have requestWarpPointer() there. But if I don't know how to fix it, I would leave it as is. Maybe others have better ideas...

Wojtek

--------------------------------------------------
From: "Robert Osfield" <robert.osfi...@gmail.com>
Sent: Friday, June 18, 2010 4:59 PM
To: "OpenSceneGraph Users" <osg-users@lists.openscenegraph.org>
Subject: Re: [osg-users] Developer release of OSG and VPB imminent,please test.

Hi Guys,

I thought I had checked in my changes to make the warning using the
INFO notify level, but alas I now find that I didn't, there are now
checked in.  This will quieten the warning.

Whether we need to do anything about osgGA's invoking the warp pointer
is still an open question though, I haven't done into the relevant
code to answer this.

Robert.
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