Hi, I'm sorry, was just sleepy. And wrote a stupid post.(Especially about void pointers, i've made a stupid mistake).
The reason why i wrote my test line like that: it's just simple for me. And i surely know, what loader will return. I mean there's only one variable part in hierarchy, that i use: temp->asGroup()->getChild(0)->asGroup()->getChild(s) and it's checked by temp->asGroup()->getChild(0)->asGroup()->getNumChildren(). It does represent meshes. The parent one is layers, the child one - i don't know yet. Thank you for example i've missed, i'll try to use it. Hope my post is readable, cause i'm experiencing some difficulties making complex sentences. Thank you! Cheers, Igor ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=30723#30723 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org