My application is creating a scene with standard Geodes (vertex arrays, normal arrays etc.)
I would like to export the 3D structure for further processing in external programs like "ansys" or to convert it in external converter programs into appropriate formats. I was advised to use IGES as export format but I think it is rarely supported nowadays. What about VRML? Is anybody out there who can give me some info for at least having a starting point? Thanks for any hint and also many thanks to the osg team for the great work! Werner _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org