Hi Werner,

the OpenFlight writer seam to work good, and lately there were improvements
posted for the 3ds as well. The first one format is pretty well supported in
the vis-sim, the later is well supported in 3D in general

-Nick


On Sun, Sep 19, 2010 at 4:34 PM, Werner Modenbach <
werner.modenb...@texion.eu> wrote:

> My application is creating a scene with standard Geodes (vertex arrays,
> normal
> arrays etc.)
>
> I would like to export the 3D structure for further processing in external
> programs like "ansys" or to convert it in external converter programs into
> appropriate formats.
>
> I was advised to use IGES as export format but I think it is rarely
> supported
> nowadays. What about VRML?
>
> Is anybody out there who can give me some info for at least having a
> starting
> point?
>
> Thanks for any hint and also many thanks to the osg team for the great
> work!
>
> Werner
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>
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