Hi Werner, the OpenFlight writer seam to work good, and lately there were improvements posted for the 3ds as well. The first one format is pretty well supported in the vis-sim, the later is well supported in 3D in general
-Nick On Sun, Sep 19, 2010 at 4:34 PM, Werner Modenbach < werner.modenb...@texion.eu> wrote: > My application is creating a scene with standard Geodes (vertex arrays, > normal > arrays etc.) > > I would like to export the 3D structure for further processing in external > programs like "ansys" or to convert it in external converter programs into > appropriate formats. > > I was advised to use IGES as export format but I think it is rarely > supported > nowadays. What about VRML? > > Is anybody out there who can give me some info for at least having a > starting > point? > > Thanks for any hint and also many thanks to the osg team for the great > work! > > Werner > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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