Hi,

I'm not very experienced with shaders and I'm trying to write a reflection 
shader for the cubemap exemple.
I tried to compute the normals and so on, but I don't get the result I'm 
expecting.
Do have someone a shader (and the modified c++ source code) that is working in 
this demo ?

Thanks a lot in advance,
Vincent

... 


Thank you!

Cheers,
Vincent

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http://forum.openscenegraph.org/viewtopic.php?p=31958#31958





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