HI Juan,

2010/11/4 "Juan S. Valverde García" <j.valve...@virtualmech.com>:
> So it happen that I fixed the problem just adding the following include:
>
> #include <OpenThreads/Mutex>
>
> How does this sound to you? Does it make sense?

Wow, no I can't make any of sense of it yet.  One normally fixing
linking errors by adding in libs to your link line, not changes to
headers that should have been read in anyway - otherwise how would the
code compile in the first place?

What code did you add the #include <OpenThreads/Mutex> to?

Robert.
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to