Hi all, I've just checked out the OSG iOS (a.k.a. iPhone) port which several of you have been putting a lot of effort into. Congratulations on the achievements so far.
Am I correct in thinking that the branch at https://github.com/stmh/osg/tree/iphone contains the most recent efforts? I have two particular issues which I've encountered so far. The first is that on iOS retina-display devices (currently iPhone 4 and iPod Touch 4G) the graphics are being rendered only half-size. I saw some discussion on this in earlier posts, but I can't see any fixes for this in the current repo. Does anyone have a fix coded up waiting for testing? The second issue is that I'm not seeing animation on some animated OSG models. Are there known issues with animation in the current port? I'd like to help out where possible with this port, and I have a bunch of devices I can test on. Regards, Philip ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=33745#33745 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org