Thanks.  That makes sense but I still have a question.

If I am createing a new OSG object in my code, say osg:Geometry, and I know it 
will be passed to a osg method at some point.  How do I know if I should or 
should not wrap it in ref_ptr?  I'd think we should wrap it.  But I have seen a 
lot of examples that do not.  I am concerned about memory leaks.  

Cheers,
Yasser

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