On 4/13/2011 12:02 PM, Mathias.Franzius wrote:
> is it possible to edit an .osg file such that a specific node does not
> cast (or receive) a shadow?

  You should be able to change the nodemasks involved in the osgShadow object. 
Refer to
the setCastsShadowTraversalMask and setReceivesShadowTraversalMask methods, 
which should
set masks on the osgShadow object (you should be able to see their values in 
the .osg
file). Make sure your node(s) do not have these mask bits set, and they will 
not be
affected by shadowing.

-- 
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com 
http://www.alphapixel.com/
  Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. 
Contracting.
    "There is no Truth. There is only Perception. To Perceive is to Exist." - 
Xen
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to