Hi, thank you, Stephan.
I have to mention that I reinstalled Xcode 4.0.2 and removed Xcode 3.2.6. Then I generated a Xcode-Project with CMake 2.8.4, and now I get bugs like this one, again. In the target osgdb_qt: > Movies.h: CoreAudio/CoreAudio.h: No such file or directory (several times) > ImageCompression.h: OpenGL/OpenGL.h: No such file or directory (several times) > QuartzCore/CoreVideo.h: No such file or > directory (several times) > and also errors that depends on these errors. I´ve attached the CMakeCache.txt and I don´t know, what to do. Any help is appreciated. I wanted to create an iphone-specific Xcode-project-file, because on the one hand Stephan has recommend that and on the other hand the project on github.com doesn´t include collada-Plugin.But I need this plugin. I already downloaded the collada-dom-2.3 and tried to install, but unfortunately without success. > /usr/bin/../libexec/gcc/darwin/x86_64/as for architecture x86_64 > /usr/bin/../libexec/gcc/darwin/i386/as for architecture i386 > lipo: can't open input file: > /var/folders/05/05EvlzYZHJiS-GGPxKsDck+++TU/-Tmp-//ccQXb6gI.out (No such file > or directory) > make[1]: *** [build/mac-1.4/obj/ioapi.o] Error 1 > make: *** [all] Error 2 I´m sorry that I ask many questions but I want really to build OSG on iPhoneSimulator or Device. Thank you! Cheers, Büsra ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=39749#39749 Attachments: http://forum.openscenegraph.org//files/cmakecache_430.txt _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org