Hi everyone, I work under MacOSX 5 Leopard using XCode 3, and I am willing to install the FBX Plugin. I downloaded the FBX SDK 2012 from Autodesk web site. I mentionned the include and lib paths on CMake to generate the correct xcodeproject to compile the entire OpenSceneGraph version 2.9.8.
I've got couple warnings and the following errors : ReaderWriterFBX.cpp error: 'class fbxsdk_2012_1::KFbxImporter' has no member named 'GetTakeCount' ReaderWriterFBX.cpp error: 'class fbxsdk_2012_1::KFbxScene' has no member named 'SetCurrentTake' ReaderWriterFBX.cpp error: ' class fbxsdk_2012_1::KFbxScene' has no member named 'GetCurrentTakeName' fbxRNode.cpp error: 'class fbxsdk_2012_1::KFbxTypedProperty<fbxsdk_2012_1::fbxDouble3>' has no member named 'GetKFCurve' Here is a link to FBX SDK Programmer's Guide (http://download.autodesk.com/global/docs/fbxsdk2012/en_us/index.html). I am starting this discussion in order to figure out how to handle those problems, all your ideas are welcome. Thank you! ------------------------ Mohamed ALJI ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=40385#40385
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