Hi Robert, It seems I only had the dynamic SDL library installed. After I installed the static library (for SDL) cmake automatically picks up /usr/lib/libSDLmain.a.
Funny thing is that when I manually set SDLMAIN_LIBRARY to the shared object (prior to installing the static library), the example application worked fine, it is only cmake that complains. I am using cmake 2.8.4. Oh well, I guess it is just one of those things ;-) Thanks again. Cheers and have a good day, Chris On Mon, Jun 20, 2011 at 9:53 AM, Robert Osfield <robert.osfi...@gmail.com>wrote: > Hi Chris, > > I haven't seen problems with compiling SDL myself and don't recall > others having the problem you are having. From your description I > can't work out what might be amiss. > > If the CMake build doesn't find SDL then it should happily just ignore > the build of the osgviewerSDL pluigin, it shouldn't reported an error. > > Is that CMake partially found your SDL install? > > What version of the CMake are you using? > > > Robert. > > On Sun, Jun 19, 2011 at 9:54 PM, Chris Jaquet <chrisjaq...@gmail.com> > wrote: > > Good evening, > > > > While configuring the the 3.0.0-rc1 tag with ccmake, I encounter the > > following error: > > > > CMake Error: The following variables are used in this project, but they > are > > set to NOTFOUND. > > Please set them or make sure they are set and tested correctly in the > CMake > > files: > > SDLMAIN_LIBRARY > > linked by target "example_osgviewerSDL" in directory > > > /home/cjaquet/DevTests/osg/e/OpenSceneGraph-3.0.0-rc1/examples/osgviewerSDL > > > > I can continue with the configuration by manually setting > > > > SDLMAIN_LIBRARY to /usr/lib/libSDL.so;-lpthread > > > > This only occurs when I enable the building of example applications as > well. > > I do no know if it is peculiar to my distribution/setup (Fedora 15 x86) > so I > > name it here. I have the SDL-devel package installed and the other two > SDL > > parameters are found without issues. > > > > SDL_INCLUDE_DIR > > /usr/include/SDL > > SDL_LIBRARY /usr/lib/libSDL.so;-lpthread > > > > Let me know if there is any other info I can supply. > > > > Cheers, > > Chris > > > > On Sat, Jun 18, 2011 at 6:54 PM, Torben Dannhauer <tor...@dannhauer.info > > > > wrote: > >> > >> Hi Robert, > >> > >> Branch 3.0 compiles and runs in 32 bit and 64 bit, debug and release. > >> > >> Win7 x64, MSVC9.0 (2008) Sp1, > >> > >> > >> Cheers, > >> Torben > >> > >> ------------------ > >> Read this topic online here: > >> http://forum.openscenegraph.org/viewtopic.php?p=40662#40662 > >> > >> > >> > >> > >> > >> _______________________________________________ > >> osg-users mailing list > >> osg-users@lists.openscenegraph.org > >> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > > _______________________________________________ > > osg-users mailing list > > osg-users@lists.openscenegraph.org > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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