Hi Peter

Le 08/09/2011 09:40, Peter Hrenka a écrit :
The goal is to compute if a point is at less than a fixed distance from
a node, and to my mind the intersection is the best way but maybe there
is something more adapted ?
I think that should be possible.
I would recommend using a cube which contains
the distance-sphere as the polytope and
check the results from the PolytopeIntersector
for the real (euclidian) distance.

I would advise against trying to
use a "sphere"-polytope since
the intersector must check all
polytope-planes in the innermost loop.

I am trying with an octaedron (8 faces) to avoid having a complex structure (like a sphere) with too much faces, just to run some tests.

I build the polytope a the point position (radius or the checked distance) and compute the intersection. If there is a least one result, I consider the point is near from the the model.
 There is no need to check the euclidian distance to my mind, isn't it ?

Thanks for your help.

Regards,
   Vincent
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