Hi Michael,

Nice looking simulator you've got there, it's great to see osgOcean in the
wild.

K.

On 28 September 2011 01:28, Jean-Sébastien Guay <
jean-sebastien.g...@cm-labs.com> wrote:

> Hi Michael,
>
>
>  This process would be made much easier if ocean surface only created a new
>> stateset if a previous one didn't exist.  Is there a reason for recreating
>> it?
>>
>
> No reason other than laziness. If any attribute that's being stored in the
> stateset gets changed, rather than just changing that attribute (and
> potentially others that depend on it, and so on) and thus scattering the
> code that creates the state set in many different methods, we just dirty the
> state set which causes it to be recreated and repopulated in the next frame.
>
> You're welcome to do it differently if you want and submit the change. In
> fact it would really be nice if you could merge your technique into
> osgOcean's own code and submit the change. I'm sure many people would
> appreciate such functionality, if you have the time to do it.
>
> J-S
> --
> ______________________________**________________________
> Jean-Sebastien Guay    
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>                               http://www.cm-labs.com/
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