Unless you're implying I grab the console output and parse it for tell-tale signs of the shader error log to determine if the shader compiled with errors?
Thank you! Cheers, Joel ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=43501#43501 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org