Unless you're implying I grab the console output and parse it for tell-tale 
signs of the shader error log to determine if the shader compiled  with errors?

Thank you!

Cheers,
Joel

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=43501#43501





_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to