On 11/08/2011 04:26 PM, Buckley, Bob CTR MDA/DES wrote:
I just found that the transparency bin does not disable z writes by
default.
Is there a way to do this via the existing API? Pre-traversal
callback? Mode? Attribute?
I’ve been looking thru the archives and see only one reference. Indeed
cites it as the solution.
Hi, Bob,
Something like this should work...
depthAttr = new osg::Depth();
depthAttr->setWriteMask(false);
stateSet->setAttributeAndModes(depthAttr, osg::StateAttribute::ON);
--"J"
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org