Hi, The most simple thing that could it be is this: did you set up stencil buffer by calling osg::DisplaySettings::instance()->setMinimumNumStencilBits(); or creating context with stencil buffer?
Cheers, Filip ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=44188#44188 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org