Hi,

I am loading a large number of 3D points (X, Y, Z) on OSG.  I want to draw line 
on screen not necessarily passing through loaded points.  I am using 
osgUtil::PolytopeIntersector but it draws lines which essentially pass through 
loaded points.  What can be done to draw line by movement of mouse dynamically 
anywhere in screen, i.e. could have its nodes on the loaded points and as well 
on the area where there are no loaded points.
Thank you!

Cheers,
Lalit

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=44191#44191





_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to