Hi, I am loading a large number of 3D points (X, Y, Z) on OSG. I want to draw line on screen not necessarily passing through loaded points. I am using osgUtil::PolytopeIntersector but it draws lines which essentially pass through loaded points. What can be done to draw line by movement of mouse dynamically anywhere in screen, i.e. could have its nodes on the loaded points and as well on the area where there are no loaded points. Thank you!
Cheers, Lalit ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=44191#44191 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org