Hi,

I get errors, when I try to compile my project on visual studio for 64bit 
platform. Before on ANYCPU configurations I had no problems. The error which I 
get is 

 variable "WINGDIAPI" is not a type name 
c:\program files (x86)\microsoft sdks\windows\v7.0a\include\gl\gl.h 

and other 150 errors because of this "wingdiapi".

I changed the platform, preprocessor definitions to WIN64;_WIN64;_DEBUG, the 
path to 64bit dlls, libs and include directory.

What else should I change?

I am sending my project in the attachment.

One more question: Is there any performance or other advantage if compiled for 
64bit instead of anyCPU?

Thank you!

Cheers,
Peter

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