Hello, Robert and thank you for the swift reply. The scene is quite simple, it's actually just a room with a mirror, table and a couple of spherical objects. There are 126 drawables (all are fast drawables), 16k vertices and 5.3k triangles. I have just tried building the app with -O3 -DNDEBUG instead of -g3 -ggdb with the same app running time result.
Can there be something wrong with my compiler / OSG libraries ? i am using OSG 3.x and GCC 4.5.0 (mingw on windows). i do not know where to look for the problem, that is my problem :) Cheers, Andrey ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=44667#44667 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org