> > has any work been done in this direction yet? I need to port an > application using Nvidia PhysX (esp. particle fluids) to OSG in the next > few weeks and I wonder if there is anything better than this demo ( > http://forum.openscenegraph.org/viewtopic.php?t=1101&highlight=physx) > from 2009 to base my code on > > Well, it's not PhysX, but there is osgBullet: http://code.google.com/p/osgbullet/
I don't know if it has the particle fluids capability you need though. -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Digital Imaging • GIS • GPS • Telemetry • Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS • Android
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