>
> has any work been done in this direction yet? I need to port an
> application using Nvidia PhysX (esp. particle fluids) to OSG in the next
> few weeks and I wonder if there is anything better than  this demo (
> http://forum.openscenegraph.org/viewtopic.php?t=1101&highlight=physx)
> from 2009 to base my code on
>
>
Well, it's not PhysX, but there is osgBullet:
http://code.google.com/p/osgbullet/

  I don't know if it has the particle fluids capability you need though.


-- 
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http://www.alphapixel.com/
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