Hi Maia,

maybe the stuff I am working on is interesting for you:
http://code.google.com/p/dtentity/

DtEntity is similar to Delta3D in its functionality (it started as a Delta3D 
module), but it is more lightweight and less intrusive.
DtEntity is a game and simulation system for OSG. It has basic support for 
OSGAnimation and Cal3D (osgCal3d wrapper not included, please ask if you are 
interested in that). It offers a component-based entity system for handling 
simulation objects, XML map loading, sound support, heads up displays and lots 
of other stuff.

It is very easy to integrate dtEntity with other OSG libraries like VESuite, 
OSGOcean, OSGEarth and so on, simply because dtEntity is only a thin layer on 
top of OSG.

Cheers,
Martin

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=47338#47338





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